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Software
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Tuesday, 09 March 2010 08:02 |
Android game fans got the news they had been waiting for when Google made an announcement of the latest NDK, version 3, yesterday as it features OpenGL ES 2.0. This brings native, i.e. C++ or non-java, support for the latest version of the 3D graphic system and brings it in line with the iPhone and Palm Pre SDK's. The significance of the NDK and C++ is that it allows developers to "hit the metal" directly, bypassing java which is often blamed for the performance problems seen in apps which demand realtime updates, such as games. This is great news indeed - but this latest Open GL support is only for Android 2.0 and above users.
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Software
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Thursday, 04 March 2010 09:34 |
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Eyebrows were raised in the smartphone business today when, following their unveiling of the Windows 7 Phone platform at MWC2010 recently, Microsoft launched an Android app. "Tag" is a barcode reading app which they also launched on the iPhone, J2ME, Blackberry and Symbian S60 handsets. On the face of it this is hardly revolutionary, but the trend to have a single app for all popular platforms may be what's behind this move. The barcodes Tag can recognise though are different - they are color, and so hold much more data than the usual black and white (even 2D) ones.
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Handsets & Devices
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Thursday, 18 February 2010 12:02 |
Mass market Android handsets took a tantalising step forwards today with the announcement from T-Mobile that the Pulse mini, a £99 PAYG handset, would be launched in April. This is the baby brother to the earlier Pulse, which itself was notable being the first PAYG Android handset to hit the market. The great news is this model runs Android 2.1, which leapfrogs a few big name launches at MWC2010 - for the time being at least. Being a budgset model does mean some compromises have to be made, including only having 300Mb onboard memory.
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Handsets & Devices
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Tuesday, 16 February 2010 09:06 |
An Android quartet from Acer greeted attendees of MWC2010 today - 2 new BeTouch models, the Ferrari and the Liquid E. The first BeTouch is the ultra slim E400 and unlike some of its competitors latest offerings is running Android 2.1, the very latest. It sports a Qualcomm 600Mhz 7227 CPU with a 3.2" HVGA screen, 3.2Mg camera with flash. A big plus, which more than a few other handset manufacturers who should know better could do with taking note of, is a genuine standard 3.5mm headphone jack so you can use your favourite earphones.
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Industry
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Monday, 15 February 2010 09:25 |
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At the Mobile World Congress today Adobe is to demonstrate AIR running on the Motorola Droid. This is pretty significant news as it's based on Flash 10.1, and thousands of apps (think BBC iPlayer etc) have been waiting for just this. AIR is far more than flash, however. As a complete runtime environment it allows apps outside the browser with their own SQL database, UI and hardware support such as multi-touch, acellerometer sensors and GPS. Developer support is promised too, with SDK's from both handset ODM's and carriers expected. Web apps outside the browser promise to further strengthen the Android corporate penetration, as the environment can be controlled to a much higher degree than regular apps.
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Handsets & Devices
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Friday, 12 February 2010 09:46 |
Ahead of next weeks global shindig in Barcelona, Garmin-ASUS have announced their first Android handset - the nuvifone A50. It's not their first handset, since the nuvifone line already existed, but has been met with disappointing market reaction to date. That looks all set to change however with the A50 supporting their flagship GPS technology in conjunction with voice recognition and multitouch. It also claims to surpass Googles much-publicised free turn-by-turn satnav, which all new Android models feature, by having all the maps preloaded rather than pulled in from the net as needed.
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Software
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Friday, 22 January 2010 08:34 |
Cyanogen has done it again - following the SDK 2.1 release he's put out a swift little mod to enable pinch zoom on the browser. Even better is the way its been done - this isn't your usual full-on ROM overwrite which still scares a few folk (;-)) but a simple file replacement patch which just involves sending 3 files over to your live N1 then rebooting. His release notes say it will be in an upcoming N1 ROM image, so we can only stand back in awe at what else this will contain. He hints at this by commenting that the feature is in a common library, so its not just the the usual suspects such as the image browser - animated wallpapers anyone?
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Handsets & Devices
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Tuesday, 19 January 2010 09:34 |
Let's get this straight right from the off - its launching in Korea only right now. For those still reading, this is an incredibly specced beast - the first Android 2.0 handset Korea will see. The MOTOROI (whats with that name? Accountants aren't supposed to have a sense of humour ;-)) is launching with SK Telecom. It's a multitouch device with a 3.7 inch 480x854 WVGA display, 8 Mp camera with Xenon flash and a 720dp HD camcorder.
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Features -
Current
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Written by Carl Whalley
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Friday, 20 November 2009 09:00 |
The first: You made the right choice
Android has taken the mobile industry by the scruff of the neck and blown it wide open.
It's forced some big established players to go open. It's forcing the rest to the wall. Open is free. Open is what manufacturers want - without them you've no handset. Open is what carriers want so they can customise their products - without them your handset goes nowhere. The noughties will be looked back on as the decade which saw open mobile begin: the 10's will be when it dominates.
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Software
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Tuesday, 24 November 2009 13:27 |
Great news for G1 owners (in the US at least) - true to their word, the updates just keep on coming from Google. This time it's the hugely anticipated Maps Navigation app, the one originally announced for Android 2.0 to ... Android 1.6! This is the same app which caused such upset when first announced and had more than a few G1 owners worrying their trusty first generation handset was already consigned to the scrap heap.
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Tutorials -
Hands on
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Tuesday, 03 November 2009 20:35 |
When developing apps which use the sensors, the more realistic the environment for testiing the better. The earlier SensorArrow tutorial showed how to create an app which uses the OpenIntents simulator to let you send events via a wireframe handset representation. This is great, and extremely useful in many situations, but it has some drawbacks. To complement it we present the SensorPlayer, an app to record and sensor movements from your physical device and replay them either back there or on the emulator.
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Tutorials -
Hands on
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Monday, 12 October 2009 10:21 |
This tutorial shows how to add sparkle to your apps with an animated splash screen. Making heavy use of the Android Animation classes, it shows how to add an image as the splash screen and tweak it interactively, so you can get it just right without having to constantly restart the app just to see the effect. For good measure, the Preferences system is given a hearty workout too, so whatever tweaks you apply are stored ready for when your app is next run. The splash screens can be entirely graphical, so don't have to be rectangular any more!
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Tutorials -
Hands on
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Sunday, 27 September 2009 19:43 |
Its great to see so many new Android devices appearing. Developers love this, unless their apps look ugly on hardware they hadn't tried them on! The problem is having to cater for all the new screen sizes. Even worse - the same device can change orientation any time, like when rotating from portrait to landscape. To show a few techniques to help with this heres FlexiMaze, an app to plonk our little mouse buddy in a maze with some cheese to hunt. All the elements are scaled according to the screen size and orientation.
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Android Academy is not associated with Google in any way. All trademarks acknowledged.
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Add some pizazz to your Android apps with our interactive splash screen toy
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