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07 Jul 2017
13 Sep 2013
News  Software

Each new software platform, including Android, at the beginning is struggling with a small number of the available applications. This is why Google spent $10 million trying to attract developers to their Android Developer Challenge before G1 phone release. Taking advantage of an opportunity to run large number of existing Java ME applications may determine a significant value for the Android platform. This is also occasion for developers to reduce cost preparing mobile software for a smaller number of platforms at the same time.

MicroEmulator, which is pure Java implementation of Java ME API's in Java SE, seems to be very well suited for the Android. Last few months I've been working extending MicroEmulator to be an executable environment to run Java ME applications on that platform. Here are results of my work with demonstration of popular Java ME game 5ud0ku automatically translated to the Android.

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